
International conference devoted to investments and integration of Polish business into the international market of eSports.
eSPORTconf POLAND 201723 March 2017 | Europe
About conference
Using the mechanisms of business to business dialogue, it is planned to examine objectively the situation on the development of priority sectors of investment and integration of Polish business into the international market of eSports on the basis of traditional and innovative solutions, to discuss and prepare proposals for the improvement and further development of the situation in this sphere in order to improve competitiveness and the economic efficiency of e-sports industry in Poland on both domestic and international markets.
Conference topics






FOR ATTENDEES
Buy ticketFOR SPONSORS
Become a sponsorFOR SPEAKERS
Become a speakerMASS MEDIA
AccreditationConference program
CorporateStage

CEO of Zlodei.team
Moderator

CEO AnimaUnity
eSport: from amators to pros (Top 7 business opportunities in Esport)

Co-founder Poland Esport Academy
eSports education in Poland

IT/IP lawyer at Legal IT Group
Contracts in eSport: bugs, features, practice

Director of Business Development at Nordic Game | Head Advisor at Global Game Confederation [GMGC]
The essential marketing check points towards post game development visibility success, and the hunt for investment

Сoffee break

Head of New Business for Team Kinguin
Recognition of eSports as an official sport and comparisons

Managing Partner at Altered Ventures & Former Director of Emerging Markets at Electronic Arts
eSports VS Competitive Gaming: The Emerging Markets Opportunity
TechStage

Sales Executive at UltraPlay
The eSports ecosystem and the misunderstandings of the gambling industry

Founder of CybBet.Com
The place of eSports in the bookmaker’s world

Chief Marketing Officer at UltraPlay
The eSports ecosystem and the misunderstandings of the gambling industry

Сoffee break

Project and event manager at eSuba
Czech eSport market as an opportunity

CEO Teslasuit Ltd
Haptic Feedback in CyberSport
Speakers
Mario Valle
Managing Partner at Altered Ventures & Former Director of Emerging Markets at Electronic Arts
Teddy Florea
Director of Business Development at Nordic Game | Head Advisor at Global Game Confederation [GMGC]
Demozone
Demo area at eSPORTconf Poland 2017:
- An excellent opportunity of target advertising for a large number of potential partners and existing customers.
- It is the most effective way for fast conclusion of transactions and it provides a universal format for direct communication with the target audience.
- Demo area at eSPORTconf Poland is an opportunity to find partners and attract new investments.
- It is an opportunity to meet and devote time to customers who need personal attention and approach.
- Present and advertise new products and services to target and specialized media.
- Confirm a leading position in the field and before competitors.
- Confirm a leading position in the market.
Demozone participants
News
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